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7 Game Reviews w/ Response

All 25 Reviews

Unfortunately very buggy. Formatting sucks. Controls are weak, feels laggy. The game glitched and didn't transition me from green to red for the next attack phase. No way to restart once dead.

skeletalseth responds:

Hmm. It worked fine in testing... I'll try to take this down for now!

Game doesn't play... oops.

Guy-Unger responds:

please give it time! It does, some weird bug i cant seem to solve.
I'm sorreeeh!

Exactly what Vhorlen said. The game is more about endurance than skill; it should have a straight health bar rather than a push n' pull thingy.

Aside from the one-color tetris blocks, the graphics were good. Not too showy. Whistling and cheering got a little annoying. And I'm used to hitting the up button to instantly place a block down. I find it a lot easier to use one hand for the rotation and another for the placing. Then again, I'm not sure if the upgrades use the mouse or not. It's a good game... but not much more than that, for me.

ghostyle responds:

thank u for your comment

Interesting stuff, I'll say. I haven't taken Advanced Algebra yet, but the other questions seem doable. However, like Grocel said, it only gives a flat score without telling which problems we missed. It's pretty plain.

And do you think you can make the background a little lighter? Black text on a gray backdrop is hard to read.

IronMaskedMan responds:

No Problem. Thanks for the tip.

Mad props.

Good sir, I have to give you mad props for creating a 3D game with flash. Everything works, but it's difficult to get it all to work... in the player's favor, I suppose. If you could include some sort of compatibility with external controllers (a PS3/360 controller) then this game would really, really deserve a 10. The game's frustrating, but I was never good at FPS games.

Despite anything else, your programming skills are amazing!

pistatic responds:

thank you all, who wrote comments.
in the last few days before I released the game I realized it couldn't be a succes due to the impossible controls, and difficulty, but still finished though. When I started making it I thougth this will be a never before experienced 3d flash game, but it turned out there's no need for this kind of experience (in flash games at least).
next time i'll stick with 2d side scrolling and pixel art :)

Awesomeness

This is the best of it's kind i've ever seen. you could add a few things, like how to screengrab on a mac. (Command+shift+4) Text bubbles might be nice. Also, try to make the resizing option go from the center, instead of the top left. Try adding a few NG-centric things like pico, tankmen, and the tank. One more thing, though. When I unlocked the chair and other stuff, I quit and played it again. My stuff wasn't there and I couldn't unlock it again. Fix that please. Great game, just needs a few more stuff.

smokinjoeevil responds:

Huh... I have the unlockable content storing to a Local Shared object... and I just checked and mine saved just fine here on NG. Maybe you have your settings setup to not allow NG any Shared object space? Just a thought...

Try again later

The quiz was, um.... good? The music replays on top of the first track if you get it wrong. Some, if not most of the questions are wrong. There are only 41 events in the game. The quiz wasn't shmancy either, so fix that. Get to work.

HellBentGoose responds:

I KNOW I said that in the commentary!
No, they're all right, moron. NO, I WAS TALKING ABOUT ALL THE EVENTS TOGETHER!
Don't tell me what to do, I'm NOT YOUR (N***a): FlashGamers.
P.S. You got a hot helping of scownage!

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